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The Tarot
Its Occult Significance,
Use in Fortune-Telling, and Method of Play, Etc.
by S. L. MacGregor Mathers
[1888]
To enter,
within the limits of this short treatise, upon any long inquiry into the
History of Cards is utterly out of the question; and I shall therefore
confine myself to examining briefly into what relates to their most
ancient form, the Tarot, or Tarocchi Cards, and to giving, as clearly and
concisely as possible, instructions which will enable my readers to
utilise them for fortune-telling, to which they are far better adapted,
from the greater number and variety of their combinations, than the
ordinary cards. I shall also enter somewhat into their occult and
Qabalistical significations.
The term
"Tarot", or "Tarocchi", is applied to a pack of 78 cards, consisting of
four suits of 14 cards each (there being one more court card than in the
ordinary packs--the Cavalier, Knight, or Horseman), and 22 symbolical
picture-cards answering for trumps. These latter are numbered from 1 to 21
inclusive, the 22nd card being marked Zero, 0. The designs of these trumps
are extremely singular, among them being such representations as Death,
the Devil, the Last Judgment, &c.
The idea that
cards were first "invented' to amuse Charles VI of France is now exploded;
and it is worthy of note in this connection that their supposititious
"inventor" was Jacques Gringonneur, an Astrologer and Qabalist.
Furthermore, cards were known prior to this period among the Indians and
the Chinese. Etteilla, indeed, gives in one of his tracts on the Tarot a
representation of the mystical arrangement of these cards in the Temple of
Ptah at Memphis, and he further says:
"Upon a table
or altar, at the height of the breast of the Egyptian Magus (or
Hierophant), were on one side a book or assemblage of cards or plates of
gold (the Tarot), and on the other a vase, etc." This idea is further
dilated upon by P. Christian (the disciple of Eliphas Levi), in his
"Histoire de la Magie," to which I shall have occasion to refer later.
The great exponents of the Tarot, Court de Gèbelin, Levi, and Etteilla,
have always assigned to the Tarot a Qabalistico-Egyptian origin, and this
I have found confirmed in my own researches into this subject, which have
extended over several years.
W. Hughes
Willshire, in his remarks on the General History of Playing-Cards, says:
"The most ancient cards which have come down to us are of the Tarot's
character. These are the four cards of the Musée Correr at Venice; the
seventeen pieces of the Paris Cabinet (erroneously often called the
Gringonneur, or Charles VI cards of 1392), five Venetian Tarots of the
fifteenth century, in the opinion of some not of an earlier date than
1425; and the series of cards belonging to a Minchiate set, in the
possession of the Countess Aurelia Visconti Gonzaga at Milan, when
Cicognara wrote."
W. A. Chatto,
in his "History of Playing-Cards," says that cards were invented in
China as early as A.D. 1120, in the reign of Seun-Ho, for the
amusement of his numerous concubines.
J. F. Vaillant,
in "Les Romes, histoire vraie des vraies Bohémiens," Paris, 1857,
says that the Chinese have a drawing divided into compartments or series,
based on combinations of the number 7. 1 "It so closely resembles
the Tarot, that the four suits of the latter occupy its first four
columns; of the twenty-one atouts fourteen occupy the fifth column,
and the seven other atouts the sixth column. This sixth column of
seven atouts is that of the six days of the week of creation. Now,
according to the Chinese, this representation belongs to the first ages of
their empire, to the drying up of the waters of the deluge by IAO; it may
be concluded, therefore, that it is an original, or a copy of the Tarot,
and, under any circumstances, that the latter is of an origin anterior to
Moses, that it belongs to the beginning of our time, to the epoch of the
preparation of the Zodiac, and consequently that it must own 6600 years of
existence."
[1 This is partly taken by Vaillant from Court de
Gèbelin's "Monde Primitif" vol. 8, p. 387.]
But,
notwithstanding the apparent audacity of this latter statement, it must be
evident on reflection that the Tarot, consisting, as it does, of the ten
numbers of the decimal scale counter-changed with the tetrad, and of a
hieroglyphic alphabet of twenty-two mystic symbols, must be relegated to
far earlier period in the history of the world than that usually assigned
to the introduction of cards into Europe; and we may take the fact of the
Tarot being the origin of the modern card as being now pretty well
established by general consensus of Opinion.
It was Court de
Gèbelin who, in his "Monde Primitif" (Paris 1781), wrote: "Were we
to hear that there exists in our day Work of the Ancient Egyptians, one of
their books which had escaped the flames which devoured their superb
libraries, and which contains their purest doctrine on most interesting
subjects, every one would doubtless be anxious to acquire the knowledge of
so valuable and extraordinary a work. Were we to add that this book is
widely spread through a large part of Europe, and that for several
centuries it has been accessible to every one, would not it be still more
surprising? And would not that surprise be at its height were it asserted
that people have never suspected that it was Egyptian, that they possess
it in such a manner that they can hardly be said to possess it at all,
that no one has ever attempted to decipher a single leaf, and that the
outcome of a recondite wisdom is regarded as a mass of extravagant designs
which mean nothing in themselves? Would not people think that one was
trying to amuse oneself with, and to play upon the credulity of one's
hearers?
"Yet this is a
true fact. This Egyptian book, the sole remains of their superb libraries,
exists to our day; it is even so common that no savant has designed
to trouble himself about it, no one before myself having suspected its
illustrious origin. This book is composed of seventy-seven leaves or
illustrations, or rather of seventy-eight, divided into five classes,
which each present objects as various as they are amusing and instructive.
In one word, this book is the PACK OF TAROT CARDS."
Let us now
examine the word TAROT, or TARO, and discover, if we can, its true
derivation and meaning. Court de Gèbelin states that there are three words
of Oriental origin preserved in the nomenclature of the Pack. These are
TARO, MAT, and PAGAD. Taro, he says, is pure Egyptian; from TAR,
Path, and RO, ROS, or ROG, Royal--the Royal Path of Life. MAT is Oriental,
and means overpowered, murdered, crack-brained; while PAGAD, he adds, is
also Oriental, form PAG, chief, or master, and GAD, Fortune. Vailant says:
"The great divinity Ashtaroth, As-taroth, is no other than the
Indo-Tartar Tan-tara, the Tarot, the Zodiac." My derivation
of the word, which I have never found given by any author, is from the
ancient hieroglyphical Egyptian word "târu", to require an answer,
or to consult; ergo, that which is consulted, or from which an
answer is required. This appears to me to be the correct origin of the
word, while the second t is an Egyptian hieroglyphic final, which
is added to denote the feminine gender. The following are interesting
metatheses of the letters of TARO: TORA (Hebrew) = Law; TROA
(Hebrew) = Gate; ROTA (Latin) = wheel; ORAT (Latin) = it
speaks, argues, or entreats; TAOR (Egyptian) = Täur, the Goddess of
Darkness; ATOR (Egyptian) = Athor, the Egyptian Venus. A Mr. Lumley
tells me that there is a Zend word "tarisk", meaning "to require an
answer".
There are
Italian, Spanish, and German Tarot packs, and since the time of Etteilla
French also, but these latter are not so well adapted for occult study
owing to Etteilla's attempted "corrections" of the symbolism. The Italian
are decidedly the best for divination and practical occult purposes, and I
shall, therefore, use them as the basis of the present treatise.
Unfortunately the old-fashioned single-headed cards are obsolete now, and
the only ones made are double-headed, which circumstance alters the
symbolism in a few instances. I shall, therefore, wherever necessary,
describe the omitted portion of the design, enclosing it within brackets
to mark the same.
As I before observed, the Tarot pack consists of seventy-eight
cards--namely, four suits of fourteen cards each, and twenty-two symbolic
numbered trumps. The four suits are--
|
Italian. |
French . |
English. |
Answering to |
|
Bastoni |
Bâtons |
Wands, Sceptres, or Clubs |
Diamonds |
|
Coppé |
Coupes |
Cups, Chalices, or Goblets |
Hearts |
|
Spadé |
Épées |
Swords |
Spades |
|
Denari |
Deniers |
Money, Circles, or Pentacles |
Clubs |
Each suit consists of Ace, Deuce, Three, Four, Five, Six, Seven, Eight,
Nine, Ten; Fanti or Valet = Knave; Cavallo = Knight or Horseman; Dama or
Reine = Queen; Re = King.
The Kings, in
each instance, wear a cap-of-maintenance beneath the crown; the Queens
wear the crown only. The Queen of Pentacles and the Knave of Sceptres are
the only ones represented in profile. In the suit of Sceptres the King
bears a wand akin to that represented on the small cards of the suit,
while the other three honours bear a bludgeon similar to that which is
shown for the ace. In the suit of cups, that only which is held by the
Queen is covered, thus showing the essentially feminine properties
of this suit, while the sceptre held by the King of the preceding suit
shows its more masculine character.
If we examine
the small cards carefully we shall be struck a once by the comparative
similarities of pattern of the Sceptres and the Swords, which are only
distinguished from each other by the former being straight and the
latter being curved. We shall also notice that the Deuces have
peculiarities of their own, which distinguish them from the rest of the
suit. The Deuce of Sceptres forms a cross with two roses and two lilies in
the opposite angles; the Cross between the Rose of Sharon and the Lily of
the Valley. The Deuce of Cups shows a tesselated pavement or cloth whereon
the cups stand; between them is a species of Caduceus, whose serpents are
replaced by Lion-headed foliations, which recall the Chnuphis Serpent of
the Gnostics, and certain familiar forms of the Elemental Spirits;
practical occultists will know to what I allude. The Deuce of Swords
forms a species of Vesica piscis enclosing a mystic rose of the
primary colours. The Deuce of Pentacles is bound together by a continuous
band in such a manner as to form a figure 8, and represents the one as
being the reflection of the other, as the Universe is that of the Divine
Idea.
The four Aces
stand out by themselves from the rest of the pack, each forming, as it
were, the Key of its respective suit. The Ace of Sceptres recalls the Club
of Hercules; it is surrounded by eight detached leaves, whose shape
recalls that of the Hebrew Letter Yod, or I, and is crowned with the
Symbol of the Triad represented by the three lopped branches; it is the
Symbol of Almighty Strength within the cube of the Universe, which latter
is shown by the eight leaves, for eight is the first cubical number. The
Ace of Cups is of Egyptian origin, which can be more easily seen in the
Spanish Tarot. The figure, like an inverted M on its front, is all that
remains of the Egyptian twin Serpents which originally decorated it. It
represents the Waters of Creation in the first chapter of Genesis. It is
the Symbol of the Power which receives and modifies. The Ace of Swords is
a Sword surmounted by a Crown, from which depend on either side an olive
and a palm branch, symbolic of mercy and severity; around it are Six
Hebrew Yods, recalling the Six days of the Mosaic Creation. It is the
Symbol of that Justice which maintains the World in order, the equilibrium
of Mercy and Severity. The Ace of Pentacles represents Eternal Synthesis,
the great whole of the visible Universe, the Realisation of
counterbalanced power.
The 22 trumps are the hieroglyphic symbols of the occult meanings of
the 22 letters of the Hebrew alphabet. They are numbered from 0 to 21
inclusive. (See Table).
|
No. |
Italian. |
French |
English. |
Hebrew Letter. |
|
1. |
Il Bagatto (PAGAD) |
Le Bateleur |
The Juggler or Magician |
Aleph. |
A
|
|
2. |
La Papessa |
La Papesse |
The High Priestess, or Female Pope |
Beth. |
B
|
|
3. |
L'Imperatrice |
L'Impératrice |
The Empress |
Gimel. |
G
|
|
4. |
L'Imperatore |
L'Empereur |
The Emperor |
Daleth. |
D
|
|
5. |
Il Papa |
Le Pape |
The Hierophant or Pope |
He. |
H
|
|
6. |
Gli Amanti |
L'Amoureux |
The Lovers |
Vau. |
V
|
|
7. |
Il Carro |
Le Chariot |
The Chariot |
Zain. |
Z
|
|
8. |
La Giustizia |
La Justice |
Justice |
Cheth. |
CH |
|
9. |
L'Eremita |
L'Ermite |
The Hermit |
Teth. |
T
|
|
10. |
Rota Di Fortuna |
La Roue de Fortune |
The Wheel of Fortune |
Yod. |
I
|
|
11. |
La Forza |
La Force |
Strength, Fortitude |
Kaph. |
K
|
|
12. |
Il Penduto |
Le Pendu |
The Hanged Man |
Lamed. |
L
|
|
13. |
Il Morte |
La Mort |
Death |
Mem. |
M
|
|
14. |
La Temperanza |
La Temperance |
Temperance |
Nun. |
N
|
|
15. |
Il Diavolo |
Le Diable |
The Devil |
Samech. |
S
|
|
16. |
La Torre |
Le Maison-Dieu |
The Lightning-struck Tower |
Ayin. |
O
|
|
17. |
Le Stelle |
L'Etoile |
The Star |
Pe. |
P
|
|
18. |
La Luna |
La Lune |
The Moon |
Tzaddi. |
Tz |
|
19. |
Il Sole |
Le Soleil |
The Sun |
Qoph. |
Q
|
|
20. |
L'Angelo |
Le Jugement |
The Last Judgment |
Resh. |
R
|
|
0. |
Il Matto (MAT) |
Le Fou |
The Foolish Man |
Shin. |
SH |
|
21. |
Il Mondo |
Le Monde |
The Universe |
Tau. |
TH |
SYMBOLISM OF EACH OF THE
KEYS
I will now
describe carefully the symbolism of each of these hieroglyphical keys.
1.
The Juggler or Magician. Before a table covered with the
appliances of his art stands the figure of a juggler, one hand upraised
holding a wand (in some packs, a cup), the other pointing downwards. He
wears a cap of maintenance like that of the kings, whose wide brim forms a
sort of aureole round his head. His body and arms form the shape of the
Hebrew letter Aleph, to which this card corresponds. He symbolises
Will.
2. The
High Priestess, or Female Pope. A woman crowned with a high
mitre or tiara (her head encircled by a veil), a stole (or a solar cross)
upon her breast, and the Book of Science open in her hand. She represents
Science, Wisdom, or Knowledge.
3. The
Empress. A winged and crowned woman seated upon a throne,
having in one hand a sceptre bearing a globe surmounted by a cross, while
she rests the other upon a shield with an eagle blazoned therein on whose
breast is the cross. She is the Symbol of Action, the result of the
union of Science and Will.
4. The
Emperor. He is crowned (and leaning against a throne, his
legs form a cross, and beside him, beneath his left hand, is a shield
blazoned with an eagle). In his right hand he bears a sceptre similar to
that of the Empress. His body and arms form a triangle, of which his head
is the apex, so that the whole figure represents a triangle above a cross.
He represents Realisation.
5. The
Hierophant or Pope. He is crowned with the papal tiara, and
seated between the two pillars of Hermes and of Solomon, with his right
hand he makes the sign of esoterism, and with his left he leans upon a
staff surmounted by a triple cross. (Before him kneel two ministers.) He
is the symbol of Mercy and Beneficence.
6. The
Lovers. This is usually described as representing Man
between Vice and Virtue, while a winged genius threatens Vice with his
dart. But I am rather inclined to the opinion that it represents the
Qabalistical Microprosopus between Binah and Malkuth (see my
Kabbalah Unveiled), while the figure above shows the Influence
descending from Kether. It is usually considered to mean Proof or
Trial; but I am inclined to suggest Wise Disposition as its
signification.
7. The
Chariot. This is a most complicated and important symbol,
which has been restored by Eliphas Levi. It represents a Conqueror crowned
and bearing a sceptre, riding in a cubical chariot, surmounted by four
columns and a canopy, and drawn by two horses, one of which looks straight
forward, while the other turns his head towards him. (Two wheels are shown
in the complete single-headed figure.) It represents Triumph, and
Victory of Justice and Judgment.
8.
Justice. A woman crowned and seated on a throne (between
two columns), holding in her right hand an upright sword, and in her left
the scales. She symbolises Equilibrium and Justice.
9. The
Hermit. An old and bearded man wrapped in a mantle, and
with his head covered with a cowl, bearing in his right hand the lantern
of occult science, while in his left he holds his magic wand half hidden
beneath his cloak. He is Prudence.
10. The
Wheel of Fortune. A wheel of seven spokes (the two halves
of the double-headed cards make it eight spokes, which is
incorrect) revolving (between two uprights), On the ascending side is an
animal ascending, and on the descending side is a sort of monkey
descending; both forms are bound to the wheel. Above it is the form of an
angel (or a sphinx in some) holding a sword in one hand and a crown in the
other. This very complicated symbol is much disfigured, and has been well
restored by Levi. It symbolises Fortune, good or bad.
11.
Strength or Fortitude. A woman crowned with crown and cap
of maintenance, who calmly, and Without effort, closes the jaws of a
furious lion. She represents Strength.
12. The
Hanged Man. This extraordinary symbol is almost
unintelligible in the double-headed cards. Properly, it represents a man
hung head downwards from a sort of gibbet by one foot (his hands are bound
behind his back in such a manner that his body forms a triangle with the
point downwards), and his legs a cross above it. (Two sacks or weights are
attached to his armpits.) He symbolises Sacrifice.
13.
Death. A skeleton armed with a Scythe (wherewith he mows
down heads in a meadow like grass). He signifies Transformation, or
Change.
14.
Temperance An angel with the sign of the Sun on her brow
Pouring liquid from one vessel into another. She represents
Combination.
15. The
Devil. A horned and winged demon with eagle's claws
(standing on an altar to which two smaller devils are bound by a collar
and cord). In his left hand he bears a flame-headed sceptre. He is the
image of Fate or Fatality, good or evil.
16. The
Lightning-struck Tower. A Tower whose Upper part is like a
crown, struck by a lightning-flash. (Two men fall headlong from it, One of
whom is in such an attitude as to form a Hebrew letter Ayin.)
Sparks and debris are falling. It shows Ruin, Disruption.
17. The
Star. A nude female figure pours water upon the earth from
two vases. In the heavens above her shines the Blazing Star of the Magi
(surrounded by seven others), trees and plants grow beneath her magic
influence (and on one the butterfly of Psyche alights). She is the star of
Hope.
18. The
Moon. The moon shining in the heavens, drops of dew
falling, a wolf and a dog howling at the Moon, and halted at the foot of
two towers, a path which loses itself in the horizon (and is sprinkled
with drops of blood, a crayfish emblematic of the sign Cancer, ruled over
by the Moon, crawls through water in the foreground towards the land). It
symbolises Twilight, Deception, and Error.
19. The
Sun. The Sun sending down his rays upon two children, who
suggest the sign Gemini. (Behind them is a low wall.) It signifies
Earthly Happiness.
20. The
Last Judgment. An Angel in the heavens blowing a trumpet,
to which a standard with a cross thereon is attached. The Dead rise from
their tombs. It signifies Renewal, Result.
0. The
Foolish Man. A man with a fool's cap, dressed like a
jester, with a stick and bundle over his shoulder. Before him is the
butterfly of pleasure luring him on (while in some packs a tiger, in
others a dog, attacks him from behind). It signifies Folly, Expiation.
21. The
Universe. Within a flowery wreath is a female figure nude
save for a light scarf. She represents Nature and the Divine Presence
therein. In each hand she should bear a wand. At the four angles of the
card are the four cherubic animals of the Apocalypse. Above, the Eagle and
the Man; below, the Lion and the Bull. It represents Completion,
Reward.
Thus the whole
series of the twenty-two trumps will give a connected sentence which is
capable of being read thus:--The Human Will (1) enlightened by
Science (2) and manifested by
Action
(3) should find its Realisation (4) in deeds of Mercy and
Beneficence (5). The Wise Disposition (6) of this will
give him Victory (7) through Equilibrium (8) and Prudence
(9), over the fluctuations of Fortune (10). Fortitude
(11), sanctified by Sacrifice of Self (12), will triumph over
Death itself (13), and thus a Wise Combination (14) will enable
him to defy Fate (15). In each Misfortune (16) he
will see the Star of Hope (17) shine through the twilight of
Deception (18); and ultimate Happiness (19) will be the
Result (20). Folly (0), on the other hand, will bring about an
evil Reward (21).
To prepare the
pack for Fortune-telling, write at the top of each card its number and
signification when in its proper position, and at the bottom its meaning
when reversed. To facilitate this, and to assist in reading them I here
append a list of the cards with the meanings, which, I think, will be
found to answer all practical purposes R. means Reversed.
MEANINGS OF THE CARDS
1. The
Juggler.--Will, Will-Power, Dexterity; R. Will applied to
evil ends, Weakness of Will, Cunning, Knavishness.
2. The
High Priestess.--Science, Wisdom, Knowledge, Education; R.
Conceit, Ignorance, Unskilfulness, Superficial Knowledge.
3. The
Empress.--Action, Plan, Undertaking Movement in a matter,
Initiative; R. Inaction, Frittering away of power, Want of Concentration
Vacillation.
4. The
Emperor.--Realisation, Effect, Development; R. Stoppage,
Check, Immature, Unripe.
5. The
Hierophant or Pope. Mercy, Beneficence Kindness, Goodness;
R. Over-kindness, weakness, Foolish exercise of generosity.
6. The
Lovers.--Wise Dispositions, Proof, Trials Surmounted; R.
Unwise Plans, Failure when put to the test.
7. The
Chariot.--Triumph, Victory, Overcoming obstacles; R.
Overthrown, Conquered by Obstacles at the last moment.
8. Themis,
or Justice. Equilibrium, Balance, Justice; R. Bigotry, Want
of Balance, Abuse of Justice, Over-severity, Inequality, Bias.
9. The
Hermit.--Prudence, Caution, Deliberation; R. Over-prudence,
Timorousness, Fear.
10. The
Wheel of Fortune.--Good Fortune, Success, Unexpected Luck; R.
Ill-Fortune, Failure, Unexpected Ill-Luck.
11.
Strength, or Fortitude.--Power, Might, Force, Strength,
Fortitude; R. Abuse of Power, Overbearingness, Want of Fortitude.
12. The
Hanged Man.--Self-sacrifice, Sacrifice, Devotion, Bound; R.
Selfishness, Unbound, Partial sacrifice.
13. Death.--Death,
Change, Transformation, Alteration for the worse; R. Death just escaped,
Partial change, Alteration for the better.
14.
Temperance.--Combination, Conformation, Uniting; R.
Ill-advised combinations, Disunion, Clashing interests, &c.
15. The
Devil.--Fatality for Good; R. Fatality for Evil.
16. The
Lightning-struck Tower.--Ruin, Disruption, Over-throw, Loss,
Bankruptcy; R. These in a more or less partial degree.
17. The
Star.--Hope, Expectation, Bright promises; R. Hopes not fulfilled,
Expectations disappointed or fulfilled in a minor degree.
18. The
Moon.--Twilight, Deception, Error; R. Fluctuation, slight
Deceptions, Trifling Mistakes.
19. The
Sun.--Happiness, Content, Joy; R. These in a minor degree.
20. The
Last Judgment.--Renewal, Result, Determination of a Matter; R.
Postponement of Result, Delay, Matter re-opened later.
0. The
Foolish Man.--Folly, Expiation, Wavering; R. Hesitation,
Instability, Trouble arising herefrom.
21. The
Universe.--Completion, Good Reward; R. Evil Reward, or
Recompense.
22. King
of Sceptres.--Man living in the country, Country Gentleman,
Knowledge, Education; R. A naturally good but severe man, Counsel, Advice,
Deliberation.
23. Queen
of Sceptres.--Woman living in the country, Lady of the
Manor, Love of Money, Avarice, Usury; R. A good a virtuous Woman, but
strict and economical, Obstacles, Resistance, Opposition.
24.
Knight of Sceptres.--Departure, Separation, Disunion; R.
Rupture, Discord, Quarrel.
25. Knave
of Sceptres.--A Good Stranger, Good News, Pleasure,
Satisfaction; R. Ill News, Displeasure, Chagrin, Worry.
26. Ten
of Sceptres.--Confidence, Security, Honour, Good Faith; R.
Treachery, Subterfuge, Duplicity, Bar.
27. Nine
of Sceptres.--Order, Discipline, Good Arrangement,
Disposition; R. Obstacles, Crosses, Delay, Displeasure.
28. Eight
of Sceptres.--Understanding, Observation, Direction; R.
Quarrels, Intestine disputes, Discord.
29. Seven
of Sceptres.--Success, Gain, Advantage, Profit, Victory; R.
Indecision, Doubt, Hesitation, Embarrassment, Anxiety.
30. Six
of Sceptres.--Attempt, Hope, Desire, Wish, Expectation; R.
Infidelity, Treachery, Disloyalty, Perfidy.
31. Five
of Sceptres.--Gold, Opulence, Gain, Heritage, Riches,
Fortune, Money; R. Legal proceedings, Judgment, Law, Lawyer, Tribunal.
32. Four
of Sceptres.--Society, Union, Association, Concord,
Harmony; R. Prosperity, Success, Happiness, Advantage.
33. Three
of Sceptres.--Enterprise, Undertaking, Commerce, Trade,
Negotiation; R. Hope, Desire, Attempt, Wish.
34. Deuce
of Sceptres.--Riches, Fortune, Opulence, Magnificence,
Grandeur; R. Surprise, Astonishment, Event, Extraordinary Occurrence.
35. Ace
of Sceptres.--Birth, Commencement, Beginning, Origin,
Source; R. Persecution, Pursuits Voilence, Vexation, Cruelty, Tyranny.
36. King
of Cups.--A fair Man, Goodness, Kindness, Liberality,
Generosity; R. A Man of good position, but shifty in his Dealings,
Distrust, Doubt, Suspicion.
37. Queen
of Cups.--A fair Woman, Success, Happiness, Advantage,
Pleasure; R. A Woman in good position, but intermeddling, and to be
distrusted; Success, but with some attendant trouble.
38.
Knight of Cups.--Arrival, Approach, Advance; R. Duplicity,
Abuse of Confidence, Fraud, Cunning.
39. Knave
of Cups.--A fair Youth, Confidence, Probity, Discretion,
Integrity; R. A Flatterer, Deception, Artifice.
40. Ten
of Cups.--The Town wherein one resides, Honour,
Consideration, Esteem, Virtue, Glory, Reputation; R. Combat, Strife,
Opposition, Differences, Dispute.
41. Nine
of Cups.--Victory, Advantage, Success, Triumph, Difficulties
surmounted; R. Faults, Errors, Mistakes, Imperfections.
42. Eight
of Cups.--A fair Girl, Friendship, Attachment, Tenderness; R.
Gaiety, Feasting, Joy, Pleasure.
43. Seven
of Cups.--Idea, Sentiment, Reflection, Project; R. Plan, Design,
Resolution, Decision.
44. Six
of Cups.--The Past, passed by, Faded, Vanished,
Disappeared; R. The Future, that which is to come, Shortly, Soon.
45. Five
of Cups.--Union, Junction, Marriage, Inheritance; R.
Arrival, Return, News, Surprise, False projects.
46. Four
of Cups.--Ennui, Displeasure, Discontent, Dissatisfaction;
R. New Acquaintance, Conjecture, Sign, Presentiment.
47. Three
of Cups.--Success, Triumph, Victory, Favourable issue; R.
Expedition of business, Quickness, Celerity, Vigilance.
48. Deuce
of Cups.--Love, Attachment, Friendship, Sincerity,
Affection; R. Crossed desires, Obstacles, Opposition, Hindrance.
49. Ace
of Cups.--Feasting, Banquet, Good Cheer; R. Change,
Novelty, Metamorphosis, Inconstancy.
50. King
of Swords.--A Lawyer, a Man of Law, Power, Command,
Superiority, Authority; R. A Wicked Man, Chagrin, Worry, Grief, Fear,
Disturbance.
51. Queen
of Swords.--Widowhood, Loss, Privation, Absence,
Separation; R. A Bad Woman, ill-tempered and bigoted, Riches and Discord,
Abundance together with Worry, Joy with Grief.
52.
Knight of Swords.--A Soldier, a man whose profession is
arms, Skilfulness, Capacity, Address, Promptitude; R. A conceited fool,
Ingenuousness, Simplicity.
53. Knave
of Swords.--A Spy, Overlooking, Authority; R. That which is
unforeseen, Vigilance, Support.
54. Ten
of Swords.--Tears, Affliction, Grief, Sorrow; R. Passing
Success, Momentary Advantage.
55. Nine
of Swords.--An Ecclesiastic, a Priest, Conscience. Probity,
Good Faith, Integrity; R. Wise distrust, Suspicion, Fear, Doubt, Shady
character.
56. Eight
of Swords.--Sickness, Calumny, Criticism, Blame; R.
Treachery in the Past, Event, Accident, Remarkable Incident.
57. Seven
of Swords.--Hope, Confidence, Desire, Attempt, Wish; R.
Wise Advice, Good Counsel, Wisdom, Prudence, Circumspection.
58. Six
of Swords.--Envoy, Messenger, Voyage, Travel; R.
Declaration, Love proposed, Revelation, Surprise.
59. Five
of Swords.--Mourning, Sadness, Affliction; R. Losses
Trouble (same signification, whether reversed or not.)
60. Four
of Swords.--Solitude, Retreat, Abandonment, Solitary,
Hermit; R. Economy, Precaution, Regulation of Expenditure.
61. Three
of Swords.--A Nun, Separation, Removal, Rupture, Quarrel;
R. Error, Confusion, Misrule, Disorder.
62. Deuce
of Swords.--Friendship, Valour, Firmness, Courage; R. False
Friends, Treachery, Lies.
63. Ace
of Swords.--Triumph, Fecundity, Fertility, Prosperity; R.
Embarrassment, Foolish and Hopeless Love, Obstacle, Hindrance.
64. King
of Pentacles.--A dark Man, Victory, Bravery, Courage,
Success; R. An old and vicious Man, a Dangerous Man, Doubt, Fear, Peril,
Danger.
65. Queen
of Pentacles.--A dark Woman, a generous Woman, Liberality,
Greatness of Soul, Generosity; R. Certain Evil, a suspicious Woman, a
Woman justly regarded with Suspicion, Doubt, Mistrust.
66.
Knight of Pentacles.--A useful Man, Trustworthy, Wisdom,
Economy, Order, Regulation; R. A brave Man, but out of Employment, Idle,
Unemployed, Negligent.
67. Knave
of Pentacles.--A dark Youth, Economy, Order, Rule,
Management; R. Prodigality, Profusion, Waste, Dissipation.
68. Ten
of Pentacles.--House, Dwelling, Habitation, Family; R.
Gambling, Dissipation, Robbery, Loss.
69. Nine
of Pentacles.--Discretion, Circumspection, Prudence,
Discernment; R. Deceit, Bad faith, Artifices, Deception.
70. Eight
of Pentacles.--A dark Girl, Beauty, Candour, Chastity,
Innocence, Modesty; R. Flattery, Usury, Hypocrisy, Shifty.
71. Seven
of Pentacles.--Money, Finance, Treasure, Gain, Profit; R.
Disturbance, Worry, Anxiety, Melancholy.
72. Six
of Pentacles.--Presents, Gifts, Gratification: R. Ambition,
Desire, Passion, Aim, Longing.
73. Five
of Pentacles.--Lover or Mistress, Love, Sweetness,
Affection, Pure and Chaste Love; R. Disgraceful Love, Imprudence, License,
Profligacy.
74. Four
of Pentacles.--Pleasure, Gaiety, Enjoyment, Satisfaction;
R. Obstacles, Hindrances.
75. Three
of Pentacles.--Nobility, Elevation, Dignity, Rank, Power;
R. Children, Sons, Daughters, Youths, Commencement.
76. Deuce
of Pentacles.--Embarrassment, Worry, Difficulties; R.
Letter, Missive, Epistle, Message.
77. Ace
of Pentacles.--Perfect Contentment, Felicity, Prosperity, Triumph;
R. Purse of Gold, Money, Gain, Help, Profit, Riches.
The following
additional remarks may be serviceable to the to the inexperienced
Cartomancer. They are chiefly taken from Etteilla.
24.
Knight of Sceptres.--This card is not to be read singly; it
means the Departure of the card which follows it. R. Again, notice the
card which follows it; if a Woman, Quarrel with a Woman; if Money, then
Loss of Money, &c.
25. Knave
of Sceptres.--R. Notice between what cards the News falls,
which will show whence it comes, and of what nature it is.
34. Deuce
of Sceptres.--R. If the cards fall 49 R., 34 R., you will
be surprised by a change. If 47, 49 R., 34 R., it will be happy; but the
reverse if they fall 54, 49 R., 34 R.
38. The
Knight of Cups.--This shows the arrival of the card which
follows it, as 38, 54, the arrival of affliction or grief; 38, 39, the
visit of a fair young man, etc.
43. Seven
of Cups.--Explains the card which follows; thus, 43, 30,
33, The idea of attempting some undertaking. This will again be modified
by the following cards.
44. Six
of Cups.--Shows either that what precedes it is past, has
occurred already; or if R., what is going to happen.
46. Four
of Cups.--The following cards might show what the
displeasure or anxiety was about; the preceding cards, whence it
originated.
51. Queen
of Swords.--This is not necessarily to be taken by itself;
it may signify that the person symbolised by the cards near it has just
lost, or is likely soon to lose, wife or husband. In some instances it may
merely signify that if two people are married, the one will die some time
before the other, but not necessarily that the event will occur
immediately.
53. Knave
of Swords.--R. If 72, 53 R. An unexpected present. If 53
R., 54, unexpected grief, etc.
55. Nine
of Swords.--R. The card following will show whom or what to
distrust, &c..
56. Eight
of Swords.--R. Shows Treachery or Deceit in the past, and
will be explained by the neighbouring cards.
57. Seven
of Swords.--R. The cards which come next will show whether
it will be good to follow the advice given or not. Also, the preceding
cards will show from whom, and why, the advice comes.
60. Four
of Swords.--R. The cards near will show whether it is
health or money that requires care.
61. Three
of Swords.--R. May show simply that something is lost, or
mislaid for a time.
62. Deuce
of Swords.--R. If confirmed by the other cards may simply
mean that the friends are not of much use to the inquirer in the
matter under consideration.
65. Queen
of Pentacles.--R. (If this card does not signify any
particular person). If 65 R., 31 R., It is not said that there will
be a Lawsuit. If 31 R., 65 R., If you gain your case you won't be much the
better for it.
67. Knave
of Pentacles.--R. Consult the following cards to see in
what the person is prodigal. If 67 R., 57 R., it may simply mean that the
person is too fond of giving advice, intermeddles too much with other
people's business.
71. Seven
of Pentacles.--R. The next card will show the reason of the
anxiety, and so on.
73. Five
of Pentacles.--Shows simply that there is some one whom the
person loves.
The
Court-Cards, and especially the Kings and Queens, may be taken to
represent persons; in this case their additional meaning should not be
read. The Swords represent very dark people; Pentacles, those not so dark;
Cups, rather fair people; Wands or Sceptres, those much fairer, and so on.
Many Wands together might signify feasting, many Cups lovemaking, Swords
quarrelling and trouble, Coins or Pentacles money.
Where the mode
of reading the cards requires that the person consulting should be
represented, he should take one of the Kings to represent himself,
according to his complexion. If a lady consults the cards, let her take
one of the Queens; if she be rather fair, the Queen of Cups; if she be
very fair, the Queen of Wands or Sceptres. If the inquirer be quite a
youth or a boy, let him take one of the Knights; if a very young girl, let
her take the Knave, etc. Etteilla's plan was to take two of the Keys for
Significators, that answering to the Pope for a man, that answering to the
High Priestess for a woman; but I do not think this is so well. The worst
of Etteilla's system is that he so completely destroys the meanings of the
Keys in his attempted rearrangement of them, as to make them practically
useless for higher occult purposes.
METHODS OF DIVINATION
I shall now
give several modes of laying out the cards for divination. The reader can
adopt whichever he prefers, or he can combine them.
Whatever mode
of laying out be adopted, it is necessary that the person inquiring should
carefully shuffle the cards, with two objects in view; firstly, that of
turning some of the cards upside down; secondly, that of thoroughly
altering their position and sequence in the pack. They should then be cut.
During the shuffling and cutting the inquirer should think earnestly
of the matter concerning which he is anxious for information; for
unless he does this the cards will rarely read correctly. This shuffling
and cutting should be thrice repeated. The backs of the cards should be
towards the person shuffling.
FIRST METHOD.--The
full pack of seventy-eight cards having been first duly shuffled and cut,
deal the top card on a part of the table which we will call B, the second
card on another place which we will call A. (These will form the
commencement of two heaps, A and B, into which the whole pack is to be
dealt.) Then deal the third and fourth cards on B, and the fifth on A; the
sixth and seventh on B, and the eighth on A; the ninth and tenth on B, and
the eleventh on A. Continue this operation of dealing two cards on B, and
one on A, till you come to the end of the pack. A will then consist of
twenty-six cards, and B of fifty-two.
Now take up the
B heap of fifty-two cards. Deal the top card on a fresh place which we
will call D, and the second card on another place C. (This will form the
beginning of two fresh heaps, C and D.) Then deal the third and fourth
cards on D, and the fifth on C; the sixth and seventh on D, and the eighth
on C, and so on as before through these fifty-two cards. There will now be
three heaps: A = 26 cards, C = 17 cards, and D = 35 cards.
Again take up
the heap D of 35 cards, and deal the top card on a fresh spot F, and the
second card on another place E (so as to make two fresh heaps E and F).
Now deal the third and fourth cards on F and the fifth on E, and so on as
before, through these 35 cards.
There will now
be four heaps altogether. A = 26 cards, C= 17 cards, E = 11, and F = 24.
Put F aside altogether, as these cards are not to be used in the reading,
and are Supposed to have no bearing on the question. There will now remain
A, C, and E.
Take A and
arrange the 26 cards face upwards from right to left (being careful
not to alter the order), so that they are in the form of a horseshoe, the
top card being at the lowest right-hand corner, and the 26th at the
lowest left-hand corner. Read their meanings from right to left as
before explained. When this is done so as to make a Connected answer, take
the 1st and 26th and read their combined meaning, then that of the 2nd and
25th, and so on till you come to the last pair, which will be the
13th and 14th. Put A aside, and take C and read it in exactly the same
way, then E last.
This is a very ancient mode of reading the Tarot, and will be found
reliable.
SECOND
METHOD.--Withdraw the King or Queen, selected for the Inquirer's
Significator, from the pack. Then shuffle and cut the same as before.
Place the Significator on the table face upwards, leaving plenty of room
for the selected cards on the left-hand side of it. Now go carefully
through the pack, taking the top card first, then the seventh card from
it; and so on through the pack, re-commencing if necessary, until you have
drawn 21 cards by taking every seventh. Arrange these 21 cards in three
rows of seven each, from right to left, on the left-hand side of
the Significator, thus:
| 7, |
6, |
5, |
4, |
3, |
2, |
1 Significator. |
| 14, |
13, |
12, |
11, |
10, |
9, |
8 " |
| 21, |
20, |
19, |
18, |
17, |
16, |
15 " |
Read the meaning of each row from right to left, beginning with
the Significator; then combine the 1st and 2 1st, the 2nd and 20th, and so
on, as in the previous method.
THIRD METHOD.--This mode of laying out the cards is rather more
complicated than the preceding. Withdraw the Significator, and shuffle,
and cut as before. Then deal them as in this diagram, face upwards:
|
|
|
|
|
|
|
|
33 |
32
|
31
|
30 |
29 |
28
|
27
|
26 |
25 |
24
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23
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66 |
65
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64
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63 |
62 |
61
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60
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59 |
58 |
57
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56
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| 22
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55 |
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44 |
11 |
| 21
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54 |
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43
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10 |
| 20
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53
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42
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9
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| 19
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52 |
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|
Sig. |
|
41
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8
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| 18
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51
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40
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7
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| 17
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50 |
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39
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6
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| 16
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49 |
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38
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5
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| 15
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48
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37
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4
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| 14
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47
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36 |
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3
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| 13 |
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46 |
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35 |
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2
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| 12 |
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45 |
|
34
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1
|
The cards will
thus form a triangle within a species of arch; and the Significator of the
Inquirer is to be placed in the centre of the triangle face upwards. The
top card is to be dealt on number 1, the second card on number 2, the
twelfth card on number 12, and so on up to number 66, when the remaining
11 cards are to be put aside and not used in the reading.
Then 1 to 11
and 34 to 44 inclusive will show the past; 23 to 33 and 56 to 66 inclusive
will show the present; and 12 to 22 and 45 to 55 inclusive will show the
future.
Now read them
simply in order from 1 to 44 for the past, from 23 to 66 for the present,
and from 12 to 55 for the future.
Then combine
the Significator with every two cards, thus--S. 34 1; S. 33 2; S. 34 3;
and so on up to S. 44 11, for the past. Then take S. 56 23; S. 57 24; and
so on for the present. And then take S. 4512; S. 46 13; up to S. 55 22,
for the future.
Again vary the
combinations by taking S. 44 1; 5. 43 2; up to S. 34 11, for the past; S.
66 23; 5. 65 24; up to S. 56 33, for the present; and 5. 55 12; S. 54 13;
up to S. 45 22, for the future.
Finally,
combine them all together, thus--66 1; 65 2; 64 3; and so on up to 34 33;
placing them in a single packet one on the other as you do so; and when
this is finished, deal the whole 66 cards in one large circle, placing the
Significator as a starting-point, when 33 will be the first card and 66
the last card on either side of the Significator. Now gather them up thus
in pairs for the last reading, S. 66; 33 1; 34 2; and so on up to the last
card, which will be a single one. Draw two other fresh cards at random
from the 11 cards which have not been used in the reading, and place them
face upwards one on either side to form a surprise. Read these three from
right to left as conclusion.
This mode is rather difficult at first, but practice will give
facility.
TAROT GAME PLAY
These Tarot
Cards may be used like the ordinary packs for games, as well as for
divination; and it may be as well to give the general rules and mode of
play. The Game of Tarot may be played by either two or three persons. The
full pack of 78 cards is shuffled and cut in the ordinary manner. The
dealer dears them out in three hands by five cards at a time, and places
the remaining three cards at his own right-hand side. There will thus be
three hands of 25 cards each, and three cards besides. The players sort
their hands, and the dealer discards the three most useless cards in his
own hand and exchanges them for the before-mentioned three cards. The deal
is taken in rotation by each player. The method of dealing is the same,
whether two or three players participate, three hands being
dealt out in each instance, but if only two players contend with each
other, the third hand is untouched by either party.
The points constituting the game are 100, which may be marked on a
cribbage board, on paper, or by an ordinary bezique-marker.
Before the hands are played out their score is reckoned in the
following way:
| The 22 trumps are not all
of the same value. |
| 21, 20, 19, 18, 17, are
called the Five Greater Trumps. |
| 1, 2, 3, 4, 5, are called
the Five Lesser Trumps. |
Whoever has
three of the Greater or three of the Lesser Trumps in his hand, scores 5
points for the same; 10 points if he has four; and 15 points if he have
all five. If the player has any ten trumps in his hand they will
score 10 points, any thirteen trumps 15 points. It does not matter
if Greater or Lesser Trumps, which have been already scored, form part of
such ten or thirteen; all scores are independent of other combinations.
Furthermore, for any cards to be scored they must be shown to the
adversary at the time of scoring; this rule holds good in all cases. The
non-dealer scores and leads first. If three play, the player on the
dealer's left hand begins.
Seven cards bear the distinguishing title of Tarot Trumps; they are:
The Universe,
21; the Mat, or Foolish Man, 0; the Pagad, Juggler, or Magician, 1; the
King of Sceptres; the King of Cups; the King of Swords; and the King of
Pentacles.
If the player
has any two of these Tarot Trumps, he can ask his opponent for a third; if
the latter cannot reply by showing a third Tarot Trump, the former can
score 5 points; but if he has the third it must be given up to the asker,
who then does not score, but gives him some card of small value in
exchange. For every three Tarot Trumps actually held in the hand, the
holder marks 15 points.
Sequences of
trumps or of cards of the same suit count; for every four cards in
sequence, 5 points; for every seven cards, 10 points; for ten cards, 15
points. All cards forming these scores must be shown to the adversary.
0, The
Foolish Man, is the lowest card in the pack in playing the hand; can
take no card of any suit, and may be played to a card of any suit. For
instance, if the adversary leads a King, and you have only the Queen of
that suit remaining in your hand, but have also the 0, you can play this
instead of the Queen, and thus save her from being taken. A King cut
counts 5 points to whosoever cuts it. In each suit King is highest, then
come Queen, Knight, Knave, Ten, Nine, etc., down to Ace, which is lowest,
and can only take the 0. The Trumps reckon from 21, which is highest, to
1, which is lowest. You must follow suit if you can; if not, you may
trump. Each trick should be kept separate for counting afterwards. Of
course, the principal care of the player should be directed towards saving
his own important cards, and taking those of the adversary. The player who
takes a trick leads next. When all the hand is played out, the tricks on
either side are counted as follows:--
For every trick in which there is a Tarot Trump, 5 points (the 0 counts
to its original possessor, while the Pagad, 1, counts to the player
who takes it). For every trick with a
Queen, 4 points; with a Knight, 3 points; with a Knave, 2 points; for
every other trick, 1 point.
At the end of
each hand the points made by each player are added up separately, then the
lesser is taken from the greater, and only the excess points of the
more fortunate player are scored. The same is done in each hand, and the
player who, in this way, first reaches 100 points (or over in the
final hand) wins the game.
For my reader's convenience I append a table of the points which can be
scored:
| Scored in Hand.
|
|
Points.
|
| For any 3 of the Greater
Trumps held in hand |
= |
5 |
| For any 4 of the Greater
Trumps held in hand |
= |
10 |
| For all 5 of the Greater
Trumps held in hand |
= |
15 |
| For any 3 of the Lesser
Trumps held in hand |
= |
5 |
| For any 4 of the Lesser
Trumps held in hand |
= |
10 |
| For all 5 of the Lesser
Trumps held in hand |
= |
15 |
| For any 10 Trumps held in
hand |
= |
10 |
| For any 13 Trumps held in
hand |
= |
15 |
| For any 2 Tarot-Trumps
called unanswered |
= |
5 |
| For any 3 Tarot-Trumps
actually held in hand |
= |
15 |
| For every Sequence of 4
Cards |
= |
5 |
| For every Sequence of 7
Cards |
= |
10 |
| For every Sequence of 10
Cards |
= |
15 |
| Scored in
Play |
|
Points |
| For a King, cut
|
= |
5 |
| For each Trick containing
a Tarot Trump |
= |
5 |
| The each Trick containing
a Queen |
= |
4 |
| For each Trick containing
a Knight |
= |
3 |
| For each Trick containing
a Knave |
= |
2 |
| For every Trick of two
plain Cards |
= |
1 |
If three
players contend, of course the third player will form an additional factor
in the game. Then, when the three compare their various scores in the same
hand, only he who has most should score, and then only the amount by which
he exceeds the player who comes second. The other players do not score at
all.
OCCULT SIGNIFICANCE OF THE
TAROT CARDS
Before
concluding this short treatise, I will say a few words on the occult and
Qabalistical signification of these wonderful Tarot Cards. It has been
long known that the ordinary 52 card pack was susceptible of some peculiar
numerical significations, e.g.:
| 52 Cards in the pack,
suggest 52 weeks in the year. |
| 13 Cards in each suit,
suggest 13 lunar months in the year, 13 weeks in the quarter.
|
| 4 suits in the pack,
suggest 4 seasons in the year. |
| 12 Picture Cards in the
pack, suggest 12 months in the year, 12 signs of the Zodiac.
|
Furthermore, if we add together:
| The pips on the plain
cards of the four suits |
= |
220 |
| The pips on the 12 Picture
Cards |
= | |